Android case studies

Mobile clients and NDK/QML work. Full pillars: projects index · ansifi.com

Multi-channel payment CRM & QR checkout

Pattern · adapter layer · web + Android clients

Wallet, merchant, and logistics channels behind a payment adapter layer; shared checkout contracts consumed by web and Android QR flows.

PHPCodeIgniterAndroidMySQLadapters

Android payment client with Redmine hooks

Pattern · mobile gateway client · ops ticketing bridge

Android client against a third-party payment processor, with Redmine-facing wrappers so merchant/wallet issues stay in the same ops workflow.

AndroidJavapayment gatewaysRedmine

Field traffic-ticket client

Pattern · offline-capable field capture

Android client for creating and managing road-violation tickets in the field — form flows tuned for enforcement operators.

AndroidJava

Pocket strategy game (native SDK)

Pattern · cross-platform game shell · C++ gameplay core

Mini-nation strategy game on the Marmalade Android SDK with a C++ gameplay core under the mobile shell.

AndroidMarmalade SDKC++

Warehouse management client

Pattern · inventory locations · floor operations

Android WMS for stock intake, location tracking, and store-floor operations against a central inventory model.

AndroidJava

Android multimedia & messaging client

Pattern · Qt Quick on NDK · media + sockets · android-qt-vlc-chat

QML UI on Android NDK with a LibVLC media pipeline and real-time socket messaging — shared C++/Qt stack on mobile.

Android NDKQt Quick / QMLLibVLCC++